﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace XNA_Game_Framework.Theme
{
	public class WindowVar : Theme
	{
		public SpriteFont titleFont;
		public Texture2D headerBackground;
		public Texture2D background;
		public Border headerBorder;
		public Border windowBorder;

		public WindowVar(string name, SpriteFont titleFont, Border headerBorder, Texture2D headerBackground, Border windowBorder, Texture2D background)
			: base(name)
		{
			this.titleFont = titleFont;
			this.headerBackground = headerBackground;
			this.background = background;
			this.headerBorder = headerBorder;
			this.windowBorder = windowBorder;
		}
	}
}
